Culture Consumption: October 2023

Hi, lovelies. Here’s my month in books, movies, television, and games.

Books

Don’t Fear the Reaper by Stephen Graham Jones is the second book of the Indian Lake Trilogy. Four years after the deadly events of the first book, Jennifer “Jade” Daniels is released released from when her murder conviction is overturned. She returns to her home in the rural lake town of Proofrock a different person. After the trauma of surviving the Independence Day Massacre and the years being ground down by the prison system, Jade has revert to her birth name of Jennifer and is more reserved. She has let go of her obsession with slasher movies and attempts to let go of the past.

But fate does not allow her to go free — and just as she is released, convicted serial killer Dark Mill South escapes from a prison transport near the town and he takes up his role of murderer at large, beginning to kill off teenagers in a way that replicates classic horror movies. In order to survive, Jade is going to have to team up with old friends and find the new final girl in order to prepare her for what’s coming.

Don’t Fear the Reaper is another fantastic story from Jones and I particularly love Jade’s journey in this book, as she regains her courage, anger, and forthrightness. Along with working through her trauma, she allows herself to grow connected with, care about, and  in some cases forgive the people around her (something she wasn’t able to allow for when she was younger). She has learned that these connections matter and her care for them is a driving force of her regained strength.

I also really liked seeing from the perspectives of multiple people throughout the town, which revealed how the traumatic events really affected everyone. It also provided increased tension as the body count slowly rose, since seeing through other characters eyes brought us face to face with the horrors as they unfolded.

Coincidentally, Jade Daniels (especially with a third book on the way) represents a final girl who can’t seem to escape the ongoing saga of violence that surrounds her — makes for a nice companion read to my essay “The Never-Ending Tedium of Survival” about final girls who are caught in franchises that force them to struggle to stay alive again and again.

Tracy Fullerton’s Game Design Workshop is an excellent read for anyone looking into understanding the full scope of the game design process. The book carries the reader through every step of the process, from ideation to prototyping, development and iteration, QA testing, and publishing. In addition, she provides Exercises at the end of most sections that provide the reader with an opportunity to further explore the concepts in a practical way, which also offers a means of building a portfolio of work as you follow along (a step that I skipped at this time, but intend to pursue down the road).

Another great aspect of the book is that it is peppered with personal perspectives and anecdotes from various game designers, producers, writers, and creatives who make games. They expand on some of the information that Fullerton provides and also share their journey into games, what inspires them, and how they approach problems during the development process. It’s a fantastic way to expand the scope of the discussion.

My copy was the 4th Edition, published in 2019, so some of Fullerton’s perspectives in regards to the status of the games industry (in Chapter 15) are a bit outdated, since the nature of the industry is constantly changing. So, I would imagine that a new edition could be due soon. However, the bulk of this book remains valid — as it provides valuable insights and perspectives on how to approach making games.

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Culture Consumption: September 2023

Hi, lovelies. Here’s my month in books, movies, television, and games.

Books

The Salt Grows Heavy by Cassandra Khaw is a dark and gory retelling of The Little Mermaid. In this story, the mermaid is a creature of scales and teeth. Captured by a prince who attempts to tame her through marriage and the removal of her teeth and tongue, the mermaid gives birth to daughters who consume the kingdom and set it aflame. Leaving the burning kingdom behind, the mermaid chooses to wander with a mysterious plague doctor. The road leads them to a forrest full of blood-thirsty, immortal children and devastating secrets.

The Salt Grows Heavy is my favorite kind of fairy tale retelling, one that holds to the fantastical and bloody nature of the originals while spinning new perspectives. I love the way Khaw writes her characters with passion and teeth and hunger. This was a wonderfully dark and satisfying read for me.

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Culture Consumption: August 2023

Hi, lovelies. Here’s my month in books, movies, and games.

Books

The Game Writing Guide: Get Your Dream Job and Keep It by Anna Megill is a wonderfully practical guide to understanding how to build and maintain a career as a writer in the games industry. Her advice — which is based off interviews with dozens of writer mentors, as well as her own experience writing for games such as Fable, Control, and Dishonored, among others — runs the full gamut, from job hunting, writing resumes and cover letters, building a portfolio, and interviews to moving up within the company once you have the job and leadership roles. All of this advice is delivered in simple, well-organized, and straightforward manner — with little dashes of humor sprinkled in — making the book easy to ready and follow. Where Megill is less confident in her commentary, she admits so upfront and presents insights of other mentors or other avenues for seeking this information. For those interested, I wrote up a few of the insights I learned from the book.

It should be no surprise to anyone who has paid attention to my blog that Junji Ito is one of my favorite horror writers. Tombs is another phenomenal collection of short graphic tales from this master of the genre. The collection offers eerie and terrifying tales of a town with tombstones growing throughout its streets, a haunted clubhouse, terrible body horror, the hell of neighbors, and creatures dragged up from the depths of the sea — among other wonderfully haunting stories. As with each of Ito’s books, the horrors of the tales are illustrated beautifully in his signature black and white style.

Page spread from the story “Washed Ashore” in Tombs</>

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Culture Consumption: July 2023

Hi, lovelies. Here’s my month in books, movies, television, and games.

Books

Something is Killing the Children, a graphic novel by James Tynion IV (writer), Werther Dell’Edera (illustrator), and Miquel Muerto (colorist),In Something is Killing the Children, a graphic novel by James Tynion IV (writer), Werther Dell’Edera (illustrator), and Miquel Muerto (colorist), a game of truth and dare leads a group of kids out into the woods — but only one comes back alive. It’s brutal, bloody, and viscerally violent scene, made all the more terrifying with the realization that other kids have gone missing.

When a mysterious young women with intense eyes that have seen too much arrives in town, she promises to hunt down and kill the monsters. But with families desperate for answers and revenge and the town spiraling into paranoia and desperation, events quickly grow out of her control,  growing more and more deadly — and leading to a violent an tragic end.

A page of illustrated panels from Something is Killing the Children.

This graphic novel is beautifully illustrated and brutally gory, with the horror being as much about the aftermath of such violence as it is about the monsters themselves. I’m also very interested in this world and the strange society our mysterious hero is a part of. I’m looking forward to reading more.

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Algorithmic Shapeshifting is a gorgeous collection of speculative poetry by Bogi Takács. Including poems from the past decade along with previously unpublished work, the collection includes pieces that extend  “from the present and past of Jewish life in Hungary and the United States to the far-future, outer-space reaches of the speculative — always with a sense of curiosity and wonder.”

There are many layers of beauty, pain, and compassion in this collection, which are perhaps best expressed through the words of the author themself —

“What do you see of me?
I live sandwiched in between rectangular walls
painted a nondescript gray,
a hundred stories underground
on a planet without an atmosphere.
I crave these little flares
of information and heart,
knowing I can offer precious little
of my lived experience in return.

Why do you love me, I wonder
as I lie back on my cot
and listen to the nighttime sounds
of the dormitory, the sneezes
rustles and coughs.
Our recycled air is always dry.
Why do you need me?
Do you see all the gray?”

— from “A Self-Contained Riot of Lights”

Written by Mary Kenney and paired with beautiful illustrations by Salini Perera, Gamer Girls gives a look into game development history, sharing the stories of many of the women who helped shape the world of board and video games, from the early days of programming to the present day. Each short chapter tells the story of how the designer, artist, songwriter, or storyteller came to video games and the challenges they faced in creating and developing their work and careers. Very inspiring.

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Culture Consumption: June 2023

Hi, lovelies. Here’s my month in books, movies, television, and games.

Books

Tomorrow, and Tomorrow, and Tomorrow by Gabrielle ZevinTomorrow, and Tomorrow, and Tomorrow by Gabrielle Zevin is one of my favorite reads of the year. The story centers on Sam Masur and Sadie Green, two friends who bonded over playing video games as kids before having a falling out, leading to them not speak to each other for years. When they stumble into each other while at college, they renew their friendship and love for games and enter into a wild adventure — make their own video game, a wild, risky, wonderful challenge. As the novel weaves through their game development and business successes and failures together, the story beautifully explores the nature of creative processes and partnerships and the ups and downs of close friendships, along with love, ego, grief, and so much more.

A lot of the books I love are well written, but it’s not often that I pause while reading a passage and go, woah. Zevin’s writing style is delicious. The omniscient third person perspective (used through most of the book) allows the author to float between the inner worlds of each of the characters, giving insights that they may not even recognize themselves. This is a genuinely gorgeous book, a new favorite read, and one that I will be returning to again and again.

Recently, This is How You Lose the Time War by Amal El Mohtar and Max Gladstone hit the best seller lists and with good reason. The book — about two assassins on opposite sides of a time war connecting through letters — is a quick read with rich lush language illustrating a variety of pasts and futures along the threads of time. I don’t know if I want to say much more than that. It’s fantastic and you should read it.

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Geometries of Belonging is a collection of short stories and poems from R.B. Lemberg’s Birdverse, a world said to be created by the mysterious god, Bird. The publisher writes, “The intricate Birdverse has at its core a magic based loosely in geometry, from which comes healing, love, and art. It is a complex, culturally diverse world, a realm with LGBTQIA characters and a wide range of family configurations. Lemberg probes the obstacles behind traditional social boundaries of cultures; overseeing this world is the deity Bird and all its incarnations. Each story and poem, exqusitely crafted, will richly reward long-time fans and newcomers alike.” This was a fantastic collection of stories, and I would love to read more in this universe.

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