On Making Two Games at Once and Other Creativities

Game covers. The one on the left reads "Bluebeard: An Interactive Tale" in a red band overtop an old illustration of an intense man handing a woman a set of keys. The one on the right features green and brown pixel art of a creepy cabin in the woods, with the worlds "What Lies Underneath" in the sky above.

Sometimes you need to move at a slow and steady pace towards progress, dipping your toes in the pool and inching in little by little until you’re used to the chilly water — and sometimes you need to just launch yourself off a rock, plunging straight into the center of the lake with the hope that you’ll make it back to shore.

Guess which one I’ve been doing over the last month or so.

I’ve realized for a couple of years now that I wanted to write and build narratives for games. And so, I’ve been learning about the art of game narratives, which is beautifully varied and complex — ranging from heavily scripted games like The Last of Us to completely wordless experiences like Journey, with a vast number of other variants along the outskirts and in between.

While I’ve been exploring game narratives, I have also been toying around with making interactive narratives myself. Or rather, I have been noodling on a single interactive text, a Twine* adaptation of the classic French folk tale, “Bluebeard.” Having written a retelling of the story, in which I explored a number of alternative endings, I figured it would be a relatively straightforward process to add gameplay choices that branch off to each of those endings.

Spoiler: It was not that easy.

After a period of struggling — not only over the process, but also due to the frustrations of trying to maintain a creative life amidst daily obligations — I realized I needed an extra push to help me get to done. Fortunately, I stumbled across The “Finish It” Narrative Game Jam** in May. The focus of the jam was to complete an in-progress narrative game or interactive fiction project between May 12-31. This seemed like a perfect way to push myself toward finishing my current project, and I immediately signed up.

A day or so after signing up for the Finish It Jam, I was told about the Greenlight Jam by a game writing friend. The Greenlight Jam featured a unique format, having multiple deadlines over the course of about a month (May 16th to June 19th), focused on the various stages of game design, from ideation to prototyping, production, and final release of the game. Drawn in by this concept, I had an Ah, what the hell moment and signed up before even considering the fact that the two jams overlapped or the incredible amount of work that would be involved.

And I’m so glad I did.

Continue reading on The Narrative Thread.

Diving into the Deep

ocean waves - Thierry Meier - Unsplash
(Photo: Thierry Meier.)

I recently rediscovered the joys of swimming in the ocean. In Northern California, this means plunging into the Pacific, which is bitingly cold. The water when it first hits your feet is almost unbearable, and it takes patience to go deeper—skin tingling as the salty waves reach your belly and then your chest and your shoulders.

On my most recent trip to the seashore, I waded into the dark blue waters until I was neck deep. In the distance the line of the horizon was broken by undulating water, which swelled in front of me—rising up, up, up higher than my head, leaving me no choice but to dive into and through the water.

I had delved past the line of breaking waves. Nevertheless, with every swell of water I wondered, Is this the one that will curve into a wave too big for me to handle? Is this the one that will crush me?

Entering the ocean is always a risky business. The ocean is immense. It obeys its own laws, rhythms, and tides. At any moment, it can push you under and sweep you away.

Many times as a child, I’ve braved the shallow water along the shore, leaping through the waves. Many times, I’ve been surprised by a wave larger than I expected and tumbled, caught in a seemingly never-ending spiral of water, buffeted against the sand and rocks below, bubbling foam swirling all around with no sign of which way is up. Anyone who’s been submerged by a wave has experience a moment of terror, a moment when you realize you might not surface at all.

As I returned to the shore after my most recent ocean swim, I began to think about how the risks faced by writers and artists seem to parallel the risks of the ocean. The act of creating prose, poetry, or other forms of art can sometimes feel fraught with danger. Yet, we continue writing, continue creating, continue delving into the depths.

Continue reading the article on Medium.


What I’ve Been Working On

  1. My work adapting “How Bluebeard Ends” into an interactive fiction game continues to progress. Learning to incorporate interactive elements and story branching (allowing the player to make decisions that effect the outcome of the game) is an interesting process. Although my original story presents a series of alternate endings, the adaptation is not simple or straightforward — as I have to connect those endings in a way that allows the player to feel as though they are experiencing a cohesive world.
  2. Some of my efforts on the game were derailed when in a reassessment of Once Upon the Weird, my blog and newsletter focused on horror and weird movies, TV, games, and lore. The short version is: I’ve been migrating the blog from the WordPress blogging platform to Medium (for reasons), a time consuming process that I’ve finished as of this weekend. I’m not opening it up widely yet, but if you’re on Medium and would like to contribute to Once Weird, send me a message.
  3. I’ve been editing and submitting a few poems, something I pretty much stopped doing over the course of 2020. I enjoy working on large projects (like my novel), but there’s also a pleasure in finishing and accomplishing smaller pieces. And I’m already seeing a reward for my efforts, as two of my poems have been accepted for publication by Yes, Poetry.

Good Reads

The Poet and the Spider,” a short story by Cynthia So (Anathema Magazine) —

You saw the Empress once, when you were still a pillow-cheeked and blossom-mouthed child. She was tall and severe, and the train of her yellow dress flowed behind her for miles and miles, a river of pure gold. You stood behind your mother and wanted to bathe yourself in that river, and the Empress turned, her crown twinkling like a cosmos of cold stars, and she looked at you.

Make Believe,” a poem by Navya Dasari (Liminality) —

as a kid I made believe I was Morgana
born whispering curses over smoke
and I know you would have been
Guinevere, the one who wanders

More of the books, stories, and games I loved recently can be found in January’s Culture Consumption.

TWELVE is Available & Other Goings On

Twelve: Poems Inspired by the Brothers Grimm - poetry book

Twelve: Poems Inspired by the Brother’s Grimm Fairy Tale is officially available from Interstellar Flight Press. 

I mean . . ., okay, technically, it’s been out in the world since September. I just haven’t got around to saying it until now.

You may as well as me, Why? Aren’t you excited?

And the answer is yes, I’m very excited. Yet, somehow I’m having a hard time sharing that excitement with people.

Maybe it’s just the general 2020 vibes and all the anxiety and weirdness that comes with it. I’m sure that’s at least a part of it — however, another part is some strange block I have about promoting and celebrating my own work.

Example One. Sitting around a campfire with my aunt, cousins, and sister, we were taking turns saying the things we felt most proud off this year. When it was my turn, I rattled off a few things (of which I don’t remember). When I finished, my sister was flabbergasted. “I thought you were going talk about your book coming out. How could you not talk about your book coming out?”

“Oh, yeaaaah,” I said. “Yes, yeah, of course, I’m super proud of that, too.”

Continue reading “TWELVE is Available & Other Goings On”

Hitting Different: NaNoWriMo 2020

Isolation - The Monsters I Keep
Photo by Francois Hoang on Unsplash.

Last year, I jumped into National Novel Writing Month (NaNoWriMo) in the hopes of washing myself of self doubt and depression resulting from years of struggling through a novel that just wasn’t working. The challenge of writing 50,000 words on a new project — something fun and exciting — was meant to help me shift away from a need to achieve the perfect novel (or perfect for me, anyway).

It worked.

Writing last year’s brought the joy of writing back. The Monsters I Keep is apocalyptic YA horror novel about a teenage girl trying to survive in a world full of monsters. The way the novel was shaped allowed me to tell the story in shorter snippets (more aligned with how I write as a poet). The story presented it’s own challenges, but it was also a pleasure to write, providing a world I was eager to dive into.

It was also a story that I didn’t finish. Last year during NaNo, I managed to write some 40,000 words. Over the course of the following year, I added several thousand more. The first two parts are fairly well drafted, but the third part, the conclusion needs to come together.

Last year, when I started The Monsters I Keep, the world was a different place. I wrote the first two parts of this novel before COVID and all the chaos that 2020 has wrought.

Now, looking back on the themes of isolation and facing off against a world full of monsters hits a bit different. Turns out, I have new levels of personal emotional experience to draw from.

As I start in on part three of my character is coming back to people. It seems strange somehow — after experiencing everything this year has had to deliver —  to be writing the section of the novel that’s about coming back to hope.

Then again, maybe it’s the perfect time to be writing about hope.

Good or bad, I’d like to finish The Monsters I Keep. It will still be only a draft, one that will need significant amount of work to make fully readable. But if I can pull this off, then it will be first full novel draft I’ve completed. That would be an amazing accomplishment.

Are you participating in NaNoWriMo this year? How is it hitting different for you? 


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On Reading and the Writing Life

Apparently, there’s communities of folks making Book and Authortube videos, in which they essentially talk about books, writing, and publishing. Since I’ve been wanting to get back into making videos, these community topics seemed a good way to focus my ideas around.

One of the things that a lot of folks in this community do is the Newbie Tag  — which is essentially a list of questions about you and your interests as a means of introduction. It sounded like fun, so I thought I’d go for it — although with my own flare.

Booktube and Authortube each have their own unique set of questions (listed below), created by Brenda C. and Jenna Streety, respectively. Rather than making them as two separate videos, I decided to incorporate them together, editing to avoid repeated questions and (hopefully) making things flow.

I hope you enjoy the video, and if you decide to do your own newbie tag, please let me know. I’d be happy to check it out.

Continue reading “On Reading and the Writing Life”