Hi, lovelies. Here’s my month in books, movies, television, and games.
Books
In Something is Killing the Children, a graphic novel by James Tynion IV (writer), Werther Dell’Edera (illustrator), and Miquel Muerto (colorist), a game of truth and dare leads a group of kids out into the woods — but only one comes back alive. It’s brutal, bloody, and viscerally violent scene, made all the more terrifying with the realization that other kids have gone missing.
When a mysterious young women with intense eyes that have seen too much arrives in town, she promises to hunt down and kill the monsters. But with families desperate for answers and revenge and the town spiraling into paranoia and desperation, events quickly grow out of her control, growing more and more deadly — and leading to a violent an tragic end.

This graphic novel is beautifully illustrated and brutally gory, with the horror being as much about the aftermath of such violence as it is about the monsters themselves. I’m also very interested in this world and the strange society our mysterious hero is a part of. I’m looking forward to reading more.

Algorithmic Shapeshifting is a gorgeous collection of speculative poetry by Bogi Takács. Including poems from the past decade along with previously unpublished work, the collection includes pieces that extend “from the present and past of Jewish life in Hungary and the United States to the far-future, outer-space reaches of the speculative — always with a sense of curiosity and wonder.”
There are many layers of beauty, pain, and compassion in this collection, which are perhaps best expressed through the words of the author themself —
“What do you see of me?
I live sandwiched in between rectangular walls
painted a nondescript gray,
a hundred stories underground
on a planet without an atmosphere.
I crave these little flares
of information and heart,
knowing I can offer precious little
of my lived experience in return.
Why do you love me, I wonder
as I lie back on my cot
and listen to the nighttime sounds
of the dormitory, the sneezes
rustles and coughs.
Our recycled air is always dry.
Why do you need me?
Do you see all the gray?”
— from “A Self-Contained Riot of Lights”
Written by Mary Kenney and paired with beautiful illustrations by Salini Perera, Gamer Girls gives a look into game development history, sharing the stories of many of the women who helped shape the world of board and video games, from the early days of programming to the present day. Each short chapter tells the story of how the designer, artist, songwriter, or storyteller came to video games and the challenges they faced in creating and developing their work and careers. Very inspiring.