Hi, lovelies. Here’s my month in books, movies, and games.
The Game Writing Guide: Get Your Dream Job and Keep It by Anna Megill is a wonderfully practical guide to understanding how to build and maintain a career as a writer in the games industry. Her advice — which is based off interviews with dozens of writer mentors, as well as her own experience writing for games such as Fable, Control, and Dishonored, among others — runs the full gamut, from job hunting, writing resumes and cover letters, building a portfolio, and interviews to moving up within the company once you have the job and leadership roles.
All of this advice is delivered in simple, well-organized, and straightforward manner — with little dashes of humor sprinkled in — making the book easy to ready and follow. Where Megill is less confident in her commentary, she admits so upfront and presents insights of other mentors or other avenues for seeking this information.
For those interested, I wrote up a few of the insights I learned from the book.
It should be no surprise to anyone who has paid attention to my blog that Junji Ito is one of my favorite horror writers. Tombs is another phenomenal collection of short graphic tales from this master of the genre. The collection offers eerie and terrifying tales of a town with tombstones growing throughout its streets, a haunted clubhouse, terrible body horror, the hell of neighbors, and creatures dragged up from the depths of the sea — among other wonderfully haunting stories. As with each of Ito’s books, the horrors of the tales are illustrated beautifully in his signature black and white style.