Hi, lovelies. Here’s my month in books, movies, television, games, and podcasts.
I recently finished Character Development and Storytelling For Games by Lee Sheldon. It was an interesting read and the author draws on his experience in both games and television to discuss ways of approaching character and story development.
Note that what I read was the 1st edition from 2004, so while the book’s talk of characters and story are everlasting, some of the discussions about the future of games felt a little outdated. Apparently, a 2nd edition was published in 2013, which likely provides a more modern perspective
One section in particular presented me with a new way of thinking about story — namely, modular storytelling and how it can help blend gameplay and story into interactive narratives. I wrote a bit about what I learned over here.