“Dreams either mean nothing or everything — and when they mean everything, they almost always come as messages from . . . well, from other levels of the Tower.” He gazed at Eddie shrewdly. “And not all messages are sent by friends.”
— from Wizard and Glass
Part IV is focused on my reread of book four, Wizard and Glass.
Fair warning: Spoilers ahead.
The third book ended on such a massive cliffhanger — with Roland and his ka-tet set to begin a battle of riddles with a homicidal AI train — that it was a great relief to finally get around to reading Wizard and Glass. This was even though I’ve read these books before and knew how the scene would play out.
Wizard and Glass opens right back with the start of the riddling competition between Blaine the Train and Roland, Eddie, Susannah, and Jake a scene I remember being delighted by when I first read it. And it was just as entertaining to read again, because of how King manages to create intensity in a game of wordplay. I also just really like the idea of riddling, even if I’m not particularly good at it myself. The game plays out, with the group growing more and more desperate each time Blaine smugly answers — with everything wrapping up in a maniacal and humorous form of heroism.
Our heroes all survive of course, arriving at the destination of Topeka, which turns out to be an alternate version of our Kansas — a Kansas emptied of life due to a plague that killed off the population (which I’ll come back to later). All of this is an introductory endcap to what is ultimately the heart of the novel, Roland opening up to the group with the tale of his first mission as a gunslinger and his first love.